Minor update 1.0.5 - Lots of fixes
Tomatower - Still in Alpha » Devlog
Hello y'all! It's been a while.
The major update is pretty much ready and I'm just waiting on the drawings (which are coming very soon, for real this time). In the meantime, here are a few bugfixes :
Fixes:
- Fixed the player character being invisible on some machines
- Fixed enemies not detecting you sometimes for no visible reasons
- Fixed enemies detecting you through walls
- Fixed enemies not detecting you if part of your body was hidden
- Fixed Enemy attacks sometimes not landing
- Fixed enemies not respawning/disappearing every now and then
- Fixed the enemy right arm sometimes not moving
Changes:
- Greatly improved the ways enemies position themselves during combat, like seriously it's a much more thought-out system now it's really great and should make combat more fun and more visually accurate
- Added Linux support
As the placeholder boss is going away very soon, none of these fixes/changes were applied to them as I didn't feel like rewriting a new script for the whole one (1) person that's going to play this update
Files
Tomatower.exe 76 MB
Feb 14, 2023
Tomatower.x86_64 78 MB
Feb 14, 2023
Get Tomatower - Still in Alpha
Tomatower - Still in Alpha
A (soon-to-be) 2D handrawn roguelike with modulars aspects
Status | In development |
Author | Bat_Slime |
Genre | Action |
Tags | 2D, Hand-drawn, Short, Souls-like, tomato |
Languages | English |
More posts
- Tomatower a_1.1.5 - Literally the same one but betterJan 02, 2024
- We still goingAug 19, 2023
- ok maybe not this week but please be patientApr 19, 2023
- This weekMar 14, 2023
- We're getting drawings (hurray)!Feb 10, 2023
- Upcoming medium update - A new level, Optimisation, Post-Processing, and all tha...Jan 10, 2023
- Situation updateJan 04, 2023
- Medium-Size Patch 1.0.4 - Fixes, Totems, and Combat Revamp Part 2Dec 30, 2022
- Minor Patch 1.0.3 - Combat revamp part 1Dec 29, 2022
Leave a comment
Log in with itch.io to leave a comment.